Gamasutra - Sponsored Feature: Democratizing Game Distribution: The Next Step
Gamasutra - Sponsored Feature: Democratizing Game Distribution: The Next Step
When we released XNA Game Studio Express 1.0 in December 2006, we had a feeling it would be an important development. After all, we were solving a set of common problems faced by all game developers. By offering a managed code framework and by empowering community members to run code safely on their Xbox 360 consoles, we made it easier for creators to write games.
With the release of XNA Game Studio 2.0, we added multiplayer support over Xbox LIVE and made several other improvements. We enhanced our tools with a steady stream of samples, articles, mini-games, and other types of content that are posted at http://creators.xna.com throughout the year. As the community embraced XNA Game Studio, we saw that we were redefining who could be a game developer.
The response of the creator community to XNA Game Studio has been overwhelmingly positive. At the time of this writing, we have seen over 800,000 downloads of our tools. Over 400 academic institutions incorporated XNA Game Studio and C# into their computer science curriculums.
I've always wanted to produce video games. But the barrier to entry for consoles has always been high. The good news is that that is no longer the case.
When we released XNA Game Studio Express 1.0 in December 2006, we had a feeling it would be an important development. After all, we were solving a set of common problems faced by all game developers. By offering a managed code framework and by empowering community members to run code safely on their Xbox 360 consoles, we made it easier for creators to write games.
With the release of XNA Game Studio 2.0, we added multiplayer support over Xbox LIVE and made several other improvements. We enhanced our tools with a steady stream of samples, articles, mini-games, and other types of content that are posted at http://creators.xna.com throughout the year. As the community embraced XNA Game Studio, we saw that we were redefining who could be a game developer.
The response of the creator community to XNA Game Studio has been overwhelmingly positive. At the time of this writing, we have seen over 800,000 downloads of our tools. Over 400 academic institutions incorporated XNA Game Studio and C# into their computer science curriculums.
I've always wanted to produce video games. But the barrier to entry for consoles has always been high. The good news is that that is no longer the case.
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